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Suggestions de films similaires à Video Games: The Movie
Il y a 93 films ayant les mêmes acteurs, 18382 ayant les mêmes genres cinématographiques (dont 17 ayant exactement les mêmes 3 genres que
Video Games: The Movie), 991 films qui ont les mêmes thèmes (dont 16 films qui ont les mêmes 3 thèmes que
Video Games: The Movie), pour avoir au final
70 suggestions de films similaires.
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Video Games: The Movie, vous aimerez sûrement les films similaires suivants :
, 1h40
Réalisé par Tetsuya NomuraOrigine JaponGenres Drame,
Science-fiction,
Guerre,
Thriller,
Comédie,
Documentaire,
Fantasy,
Action,
Aventure,
Horreur,
Historique,
Musical,
Policier,
Animation,
Romance,
WesternThèmes Informatique,
Jeu,
Magie,
Jeu vidéo,
Adaptation d'un jeu vidéoActeurs Takahiro Sakurai,
Ayumi Itō,
Kenichi Suzumura,
Showtaro Morikubo,
Māya Sakamoto,
Megumi ToyoguchiNote70%
Le scénario se déroule deux ans après la victoire de Cloud et le groupe AVALANCHE sur Sephiroth. Entre-temps, Cloud s’est isolé et se trouve hanté par les démons de son passé., 1h30
Origine Etats-UnisGenres DocumentaireThèmes Informatique,
Documentaire sur les technologies,
Jeu vidéoNote69%
In the 1980s, video games were synonymous with arcades, and games were bringing in enough quarters to fill the Rose Bowl. This led Iowa entrepreneur Walter Day (with the support of various game manufacturers) to declare himself the sole authority on high scores. In 1982, Day launched his Twin Galaxies International Scoreboard. Teenage superstars came from all over North America to join Walter in a Life magazine feature spread, which recognized them as video game world champions. This led to the nationally televised 1982 Video Game World Championships, a touring National Video Game Team, and the promise of fame, fortune and groupies., 1h2
Genres DocumentaireThèmes Informatique,
Sexualité,
Homosexualité,
Documentaire sur les technologies,
Jeu vidéo,
LGBT,
LGBTNote53%
Common topics in the film include why games matter, what a game is, what they do for individuals, and how they affect culture are explored. Sexuality in culture bridges the gap to sexuality in games, to make room for the topic of non traditional sexualities and expressions being a part of culture, and thus video games. Hate speech and bigotry are common in online spaces, and how that affects people personally when they play games is commented on. Solutions to harmful activity is postulated, and many point to the GaymerX convention for doing good work in creating a safe space in adding visibility, to influence a more open-minded gaming community, as well as more LGBTQ characters in mainstream games.